Andrew Probert - Artist and Designer

"This has been one of the best cons I’ve ever been to. These people are great organizers. Everybody’s been really freindly here and I’ve just really enjoyed myself. And maybe I’ll get to come back."
- Andrew Probert (2003)

Andrew Probert is an artist who is best known for designing the USS Enterprise for Star Trek: The Motion Picture and the Enterprise-D for Star Trek: The Next Generation.

Born in Independence, Missouri, Andrew spent time in the US Navy before studying at the Art Center College of Design in Pasadena, California.

His first film/TV work was on Glen A. Larson's 1978 ABC miniseries Battlestar Galactica, for which he was recommended by artist Ralph McQuarrie. For Galactica, Andy contributed the design for the Cylon Centurions as well as building one of the physical spaceship models for the "rag tag fleet", seen in the opening title sequence of each episode of the series.

In 1978 he went to work for Robert Abel and Associates working on Star Trek: The Motion Picture, where he worked as a concept designer/illustrator. When Abel's group was fired, Andrew survived the transition to the group of new effects supervisor Douglas Trumbull. "Being a fan of the series... I was very familiar with the show's design philosophies," explains Andrew. When the Trek Movie of the Week was canceled in order to produce 'The Motion Picture', Joe Jennings had already put together their version of the "upgraded" Enterprise and a model had been loosely put together. We, on the motion picture team, took on the challenge of providing a look that was beyond that scope of television thinking."

In addition to designing the new Enterprise, Andrew was primarily responsible for designing the human and Vulcan space technology seen in the film, including the space drydock, orbital office complex, travel pod, Work Bee support vehicles, and a two-part Vulcan long range shuttlecraft. His concept for the bridge set of the Klingon battlecruiser set the style for all future Klingon ship interiors.

In 1984 he worked on Back to the Future, initially drawing storyboards but then continuing the design of the Delorean time machine that had been started by Ron Cobb.

Also in 1984 he designed the bike for the pilot episode of Street Hawk, which was later redesigned for the series by Ron Cobb.

In 1986 he joined the staff of the then new show Star Trek: The Next Generation where he was initially hired to design the bridge of the new starship, the Enterprise-D. However, after the show's producers saw a speculative Enterprise sketch that Probert had produced he was tasked with designing the starship's exterior as well. During his one season stint on the The Next Generation, he also designed the exteriors of virtually every other space vehicle seen in the first year of the show, including the Romulan Warbird.

His film and television work also includes stints on Airwolf, Streethawk, *batteries not included, Space Camp, Mask, Tron, and The Philadelphia Experiment. He worked for a period at Walt Disney Imagineering.

In 2006, Andrew returned to Star Trek when he went to work for Perpetual Entertainment to work as a design consultant for their MMOG Star Trek Online.

Andrew Probert's official web site can be found at http://www.probertdesigns.com/.

Andrew Probert

 

 

 


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